4e introduces a status called Bloodied. In 4e it has some mechanical things attached to it. This status occurs when a creature reaches 50% of it’s original hit points. While I (probably) won’t be attaching anything mechanical to the status Bloodied, I will be incorporating it at least as an indication of harm done to a creature.

You should know that Argonees is extremely dangerous and just because I’ve stat’ed something out does NOT necessarily mean you can beat it! I think something like bloodied will help you guys make better decisions.

For instance:

Me: “Ok, with that hit, the long armed ape like creature become bloodied.” You: “Wait, he’s just NOW bloodied? But half our party is unconscious at this point?” Me: “So, what’s your exit strategy?”


A New Day Rising brim4799